dpkerop.blogg.se

The witcher patch 13
The witcher patch 13








the witcher patch 13
  1. THE WITCHER PATCH 13 UPDATE
  2. THE WITCHER PATCH 13 FULL
  3. THE WITCHER PATCH 13 SERIES

  • Fixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.
  • Corrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.
  • Adjusts the maximum level for items, quests and NPCs to address level requirement discrepancies if player started NG+ on a very high level.
  • the witcher patch 13

    For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended. Fixes issue whereby Roach's tail could vanish.Dealing a killing blow now generates the correct amount of Adrenaline.Introduces tweaks to the loot randomization system.Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the "Capture the Castle" quest.Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the "Just the Story" difficulty level.Fixes issue whereby two NPCs from the "Without a Trace" quest were impossible to defeat.Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.

    the witcher patch 13

  • Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.
  • Fixes issue whereby it was not possible to obtain certain dye recipes.
  • Fixes issue whereby oil descriptions were not removed from swords.
  • the witcher patch 13

  • Vimme Vivaldi is now sporting a fresh look.
  • THE WITCHER PATCH 13 FULL

    Some tweaks to the game’s GUI were also made, which includes fixes to Steam controller issues, the addition of PlayStation controller prompt icons, and issues where craftable items in New Game+ mode wouldn’t display the correct level requirements.Īdditional fixes to a number of quests have also been made, although we’ll include the full patch notes below so you can see if any missions you’re having trouble with has been tweaked: Patch 1.30 includes a number of notable changes, including giving Vimme Vivaldi a “fresh look”, tweaks to the loot randomization system, and some slight changes to combat. Today, the developer has released patch notes for its upcoming update, patch 1.30, which will launch on PC, PlayStation 4, and Xbox One tomorrow.

    THE WITCHER PATCH 13 SERIES

    The tweet stated that CD Projekt was taking development of the PlayStation 5 and Xbox Series X versions of the game in-house, and that it was delaying the game’s release and evaluating potential new dates.CD Projekt Red continues to support its massive, open-world RPG, The Witcher 3: Wild Hunt, with regular updates. It’s worth noting that the original announcement of the next-gen update’s delay was through The Witcher’s Twitter account, which CD Projekt runs. There’s been a lot of insinuation that we’re going to launch in June of next year or something like that. “I want to state that this is not the fact. “I’ve been looking at headlines that popped up here and there over the internet, and I’ve seen one that really drew my attention, which is, ‘Witcher 3 next-gen delayed indefinitely,’ which sounds like the game is in some sort of development hell,” Michał Nowakowski, CD Projekt senior vice president of business development, said during the company’s investor teleconference on Friday.

    THE WITCHER PATCH 13 UPDATE

    Despite how gloomy this may sound, the developer clarified on Friday that the update isn’t in “development hell,” but also didn’t provide a release window. CD Projekt announced on Thursday that it’s taking over development of The Witcher 3’s next-gen update, which it had outsourced, and is evaluating how much extra work the new version of the game needs.










    The witcher patch 13